Matt Booty is the Executive Vice President and Chief Content Officer of Xbox Game Studios, the organization responsible for developing and publishing Microsoft games for console, PC, and mobile platforms. Xbox Game Studios produces popular franchises including Halo, Age of… Matt Booty is the Executive Vice President and Chief Content Officer of Xbox Game Studios, the organization responsible for developing and publishing Microsoft games for console, PC, and mobile platforms. Xbox Game Studios produces popular franchises including Halo, Age of Empires, Forza, Flight Simulator, Minecraft, Gears of War and more. Matt previously led the global teams responsible for developing Minecraft, including Microsoft’s 2014 acquisition of Mojang and the successful integration of the team into Xbox Game Studios. Under his leadership, the team expanded Minecraft to new platforms, including Nintendo Switch, and into new areas including VR, education, and community content experiences.Booty started his game career in 1991 as an engineer at Midway Games in Chicago and went on to work as a programmer and game designer. While at Midway, he worked alongside the teams making classic games such as Mortal Kombat, NBA Jam, NFL Blitz, and Cruis'n USA, and contributed to some of Midway's 3D graphics efforts in partnership with 3DFX and Nintendo. In 2002, he became the general manager of Midway's Chicago studio. He went on to oversee studios in Seattle, San Diego, Austin, Los Angeles, the United Kingdom and Australia, and became CEO of Midway in 2008.
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